Directly from the devs mouth. Gacha earnings and cheap PSO2 Meseta the number of gamers do not correlate. The sales don’t influence meaning whales accounts for the vast majority of sales. Rather, sales were gradually falling and among the reasons being that costumes last forever (pre-layering era). To try increasing the sales they released layering clothes and doubled down to fashion so the demand will go up. That arrived with additional development expenses and wasn’t sufficient to maintain PSO2 afloat in the current condition. To stay informed about the development prices they had to present new ways to assemble revenue and the answer was. SG.
They know just what they are currently doing. Not having enough SG to do all you want without paying up isn’t an anomaly, it was by design. Yes JP has more ways IF you nolife PSO2. Again people getting 3000 SG per month should account for such a small number that they don’t care. Enough people appears to be buying it to be profitable. Well, not profitable enough since they recently begun running the SG support gacha. I know loads of people who bought SG for that just for the first time. NA is an experiment where they estimate how hard can they milk whales so they can refine their version even further. Anyone who played with PSU jp knows how absurd the cash grab got as it neared the end.
Could’ve have done package deals, such as introducing a set of clothes that you get ensured for paying a specific amount with a high tier cost, containing extra accessories and clothes only available in those tiers. Gatcha functions for Japan but it doesn’t work too well in the West. They ought to adopt a western model for the west in letting players buy what they need. Attempting to nickle and dime the west and do these sleazy methods to milk the player base is merely gonna turn an increasing number of players away with even the sharks finally just giving up on PSO2 once individuals have determined that PSO2 is no longer worth the attempt.
Westerner’s love bundle deals along with the ability to find out what it is that they are becoming and understand,”Hey this outfit with those accessories cost $50 in total.” This allows players to pay for what they want and if they don’t need any of the extra stuff, they can sell it on the player shop. This also means that the more popular outfits can have a nice supply as individuals can actually put this up for sale and the prices will not be as absurd as they’re at this time. Other methods they can try is allow gamers to purchase in game money or let trade of AC money. An unpopular method but this means they could remove some of those RMT Bots that is infesting PSO2 and permit f2p players to spend their mesta to get AC to purchase stock slots or private shops.
This implies f2p players do not get turned off by the constant pay blocks that they implemented and they have the feeling that if they work hard enough they could acquire AC locked stuff together with the mesta they farmed up, that gives individuals who purchase AC currency a reason to give it out since they could receive a fantastic chunk of mesta in return rather than relying upon their AC outfit selling. The next thing they will need to do is add more perks into the premium so it’s much more enticing for people to actually be willing to buy premium. Free salons, free colour changes, greater stock space that you buy premium. For how many times you have bought premium, extra perks. Give a reason to want premium other then to gamers, you get a private store and a number of bonuses that could be ignored.

